Showing posts with label Blog. Show all posts
Showing posts with label Blog. Show all posts

Saturday, 8 November 2014

Tree Update

I decided to give the trees another pass and ended up doing a new one.

Sculpt in zBrush. I used zSpheres to get the shape.
Retopologized model.
 Texture pass on the tree bark. 
 Final textures.




Sunday, 20 July 2014

I'm making a weapon - Modeling

Modeling of my weapon concept. All modeling done in Maya.




Almost stayed 100% true to my concept. I only had to shift the lower blade area because there wasn't enough space for extrusions which i didn't think of before modeling.


 I'm currently at just below 1.6k tris and will probably lower that number a little more before moving on to UVing and texturing.

Thursday, 5 June 2014

Polish #1

As I have to deliver the blockout next week I am taking the rest of the time to polish and clean up the whole scene. Pretty pleased with the "end"(/halfway-through) result. Trying to have another update before delivery.