Sunday 20 July 2014

I'm making a weapon - Modeling

Modeling of my weapon concept. All modeling done in Maya.




Almost stayed 100% true to my concept. I only had to shift the lower blade area because there wasn't enough space for extrusions which i didn't think of before modeling.


 I'm currently at just below 1.6k tris and will probably lower that number a little more before moving on to UVing and texturing.

Tuesday 15 July 2014

I'm making a weapon.

First of all it's been a while since I posted and the huge stylized environment project will be finished but as it is a school assignment I am taking a break at the moment. I also will be on an internship for half a year where I can only make so little progress on school projects. So don't expect any major progress.

Also there was this world cup thing which we won!^^

As a short little side project I decided to make a weapon and while gathering reference and doing some concept sketches I decided to make a stylized dagger. I'll post more work in progress here on my blog so I have a little more to post the coming weeks. Here we go:


Curvy dangerous slicing shapes. Testing silhouettes before going into detail.


I preferred the silhouette of the more curved version and made a very quick paintover.


Final concept for my dagger. This is detailed enough for me to start modeling. I expect to make a few more changes during the whole progress but this is a good starting point. 

I'll start modeling this in a few days and hope to share more progress very soon.