Sunday 2 March 2014

Texture Workflow


I am currently testing and establishing a sculpting and compositing/painting workflow for texturing on a bigger project. I am baking out matcaps from zBrush and composite them in photoshop and add some hand painting on top of it for a stylized look.  Gravestone model(s) for testing.

 Modular Gravestone


 Textures (1k for now)


 Sculpting WIPs

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